About Us

Family-run since 1996.


Outpost Studios has called San Francisco’s Northern Waterfront home since 1996. What began as a small passion project has grown into a modern audio post facility. Still run by the same family, Outpost is now guided by a father-son team who keep the work personal and the standards high.

Our engineers pair deep experience with state-of-the-art tools to support every stage of your project, from the first record to the final master. Music, podcasts, trailers, television, or film. If it needs to sound exceptional, we’re here for it.

Our eyes and ears are always open to what the modern studio can be, embracing new tools, new workflows, and new creative possibilities without losing sight of the craft that got us here.

Whether you’re mixing a single track or a feature, Outpost brings clarity, care, and consistency to your finish.

Meet the Team

  • An elderly man with white hair, glasses, and a light green shirt smiling in a recording studio.

    Dave Nelson, MPSE

    Supervising Sound Editor

    Dave Nelson is a pioneer of digital sound. In 1989, he began working with software developers like Avid, Euphonix, and Dolby to integrate digital audio into film and music production. While he primarily works as a re-recording mixer, he has also mixed and produced several Grammy-nominated albums. His experience and creative thought process have made him a favorite among Bay Area filmmakers.

  • Karl Force

    Audio Post-Production Supervisor

    Karl Force is a versatile producer, composer, foley artist, mixer, and ADR recordist, often working with a diverse array of filmmakers, artists, and musicians. Karl's expertise spans sound design, original music, foley, and mixing, contributing to a wide range of film and media projects over the years with clients such as Apple TV, Netflix, Disney, Warner Brothers, Amazon, and A24.

  • A man with short gray hair wearing a black suit, black shirt, and black tie, smiling in a setting with yellow flowers and a gold decorative sculpture in the background.

    Miik Dinko

    Supervising Dialog Editor & ADR Mixer

    Miik Dinko specializes in audio enhancement, cleaning up dialogue tracks with laser-like precision and technical nuance. In addition to his work as an editor, Miik has served as sound designer and re-recording mixer on numerous projects over the past twenty years. Miik instinctively knows what is needed for each project and delivers remarkable results consistently.

  • A man with glasses working on or inspecting a glass display case in a dimly lit room with bright ceiling lights.

    Desmond Shea

    Audio Engineer & Systems Engineer

    Desmond Shea brings over three decades of industry experience to Outpost Studios. As systems engineer, Desmond is responsible for implementing and maintaining the studio's technical infrastructure. He is an expert in navigating complex audio equipment and troubleshooting quickly and efficiently. He also has a prolific background in music production and engineering.

  • A smiling man wearing a black suit, light blue shirt, and purple tie, in an indoor setting with artwork and shelves in the background.

    Doug Siebum, MPSE

    Audio Engineer & Sound Editor

    Doug Siebum has spent over twenty years in the entertainment industry. In addition to audio post-production, Doug has worked as a live sound engineer for clubs, concerts, music festivals, and sports broadcasts. He holds a master’s degree in Broadcast Communication from San Francisco State University. Whether it’s recording, editing, or mixing, Doug will find the right sound to fit your project.

  • Jake Kremer

    Audio Engineer & Music Producer

    Jake Kremer is a musically trained producer with over ten years of experience in recording studios. In addition to producing records of many genres, he is an ADR and voice over recordist at Outpost, and often contributes original music for a variety of multimedia projects. Jake’s technical ability, his care for the craft, and mindfulness shine with talent in the studio.

  • Matt Kelly

    Audio Designer & Recording Engineer

    Matt Kelly's career in audio has taken him from recording studios to game engines, with a background in music production, recording, and sound design. When it comes to games, Matt has designed, edited, and implemented music for teams including Naughty Dog, Insomniac, Sledgehammer, and Activision, along with sound design, implementation, and audio direction for indie studios.

Welcome to Outpost.

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