Game & Interactive Audio
Game Audio - Start to Finish
A full-scale, San Francisco post-production facility with AAA game credits for your project — from first recording to final implementation.
Outpost’s Interactive Audio team creates soundscapes with artistically tailored sound design, adaptive music, and seamless technical implementation. With decades of collective experience across AAA games, film, and interactive media, we orchestrate audio systems that feel responsive, immersive, and unforgettable.
Our team has worked on titles including Spider-Man 2, Assassin’s Creed, and Starfield — handling everything from sound design and music to VO recording and implementation. Outpost’s facility has been trusted by NVIDIA, Apple, Electronic Arts, Ubisoft, and Sony.
What Working With Us Looks Like
We work as an extension of your team — not a vendor you have to manage. That means aligning with your production pipeline, your creative vision, and your timeline from day one.
Does your project use Wwise or FMOD? Not a problem — our team has deep experience in both, as well as native audio systems like MetaSounds, Unity, and select proprietary engines.
Hand us a project file and we’ll run with it, or bring us in at the concept stage and we’ll build from the ground up.
Whether you’re looking to outsource a full audio scope or need a specialist team for a specific deliverable, we’d love to hear what you’re building.
What We Do
Custom Sound Design
Original, high-impact audio crafted for your world — characters, environments, UI, weapons, and mechanics. Built to support your game’s narrative and artistic style.
Composition & Music Editing
Scoring, adaptive music systems, and interactive implementation. Dynamic scores that evolve with gameplay and player choice.
Voice Recording & Dialogue Editing
In-house VO recording with dedicated isolation booths, casting support, dialogue implementation, and full editorial. We don’t just integrate your dialogue — we can record it too.
Foley Recording & Editing
Dedicated Foley stage on-site. We capture the physical detail that makes a world feel real — footsteps, cloth, props, and beyond.
Gameplay SFX Implementation
Expert integration using Wwise, FMOD, Unreal (MetaSounds), Unity, and proprietary engines—focused on responsiveness, performance, and polish.
Quality Assurance (QA)
Thorough testing across platforms to ensure consistency, stability, and a seamless sonic experience from title screen to end credits.
With over 30 years of collective experience, we deliver audio at the highest international standards through a deeply collaborative process that brings your creative vision to life. Every system and soundscape is purpose-built to support your game’s narrative, mechanics, and style. Backed by a world-class production facility—including top-of-the-line mixing stages, 7.1 systems, custom isobooths, and a Foley stage trusted by global leaders like NVIDIA, Apple, Electronic Arts, Ubisoft, and Sony—we combine technical excellence with a genuine passion for play. As gamers and audio professionals, we’re driven to create sound experiences that truly resonate.